Sound Design Toolkit
078
Physically informed sound synthesis for everyday sounds
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Modules
Data Structures
Files
Modules
Here is a list of all modules:
[detail level
1
2
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SDTAnalysis.h: Sound analysis tools
Zero crossing rate
Myoelastic features extractor
Spectral audio descriptors
Fundamental frequency estimator
SDTCommon.h: Common variables and functions
SDTComplex.h: Handling complex numbers
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SDTControl.h: Compound solid interactions
Bouncing
Breaking
Crumpling
Rolling
Scraping
SDTDCMotor.h: Electric motors
SDTDemix.h: Transient/tonal/residual components separator
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SDTEffects.h: Digital audio effects
Reverb
Pitch shift
SDTFFT.h: Fast Fourier Transform
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SDTFilters.h: Audio filters
One pole filter
Allpass filter
Envelope follower
Two poles filter
Cascade of biquadratic sections
Moving average
Delay line
Comb filter
Digital waveguide
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SDTGases.h: Air turbulence and explosions
Turbulence against solid objects
Turbulence through hollow cavities
Turbulence across thin objects
Supersonic explosions
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SDTInteractors.h: interactions between solids
Interactor interface
Impact
Friction
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SDTLiquids.h: Liquid sounds
Bubbles
Fluid flow
SDTMotor.h: Combustion engines
SDTOscillators.h: Oscillators
SDTResonators.h: Solid resonators
SDTSolids.h: Registering/notifying resonators and interactors
SDTStructs.h: Common data structures
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