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Sound Design Toolkit (SDT)

Developed with the contribution of the following EU-projects:
2001-2003 'SOb' http://www.soundobject.org/
2006-2009 'CLOSED' http://closed.ircam.fr
2008-2011 'NIW' http://www.niwproject.eu/

See the included file AUTHORS.txt for a comprehensive list of authors.

Contacts: 
stefano.papetti@univr.it
stefano.dellemonache@gmail.com
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PATCHES CONVENTIONS
===================
Users are encouraged to read the following conventions in order to better 
understand the structure of the patches provided.
Sound designers and developers should strictly follow the following conventions 
in order for their contribution to be easily redistributable.

- Patches are saved as binaries, unless they contain text only.

- To avoid confusion for the users, names of "accessory" patches (abstractions) 
start with an underscore (e.g., _actby.mxb): that way they are clearly distinct 
from the "executable" patches.

- In order to avoid confusion, binary patches should be saved as .mxb, and text 
patches as .mxt.
Since .pat files can be either binary or text files, they can be cause of 
confusion and therefore are strongly discouraged. (Some .pat still remain in the 
current release but they are only abstractions)

- Help patches must adopt the .help extension and be saved as binaries. 
In order for them to appear when invoking the help of corresponding externals, 
they must be named "NameOfExternal.help" (possibly including the final tilde ~) 
and put under the directory "/max-help" of your Max/MSP installation.
At the time of writing, help patches for some externals are still missing. 

- When committing new example patches, these should adhere to following naming 
template: "EX##_model-OptionalExampleName.mxb", where ## are numbers starting 
from 00.
