Sound Design Toolkit  074
Physically informed sound synthesis for everyday sounds
SDTFluidFlow Struct Reference

Data Fields

SDTBubble ** bubbles
 
double minRadius
 
double maxRadius
 
double expRadius
 
double minDepth
 
double maxDepth
 
double expDepth
 
double riseFactor
 
double riseCutoff
 
double avgRate
 
double success
 
double gain
 
int nBubbles
 

The documentation for this struct was generated from the following file: