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Sound Design Toolkit
074
Physically informed sound synthesis for everyday sounds
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Data Fields | |
| SDTBubble ** | bubbles |
| double | minRadius |
| double | maxRadius |
| double | expRadius |
| double | minDepth |
| double | maxDepth |
| double | expDepth |
| double | riseFactor |
| double | riseCutoff |
| double | avgRate |
| double | success |
| double | gain |
| int | nBubbles |