Sound Design Toolkit 074 Physically informed sound synthesis for everyday sounds

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Data Fields
SDTFluidFlow Struct Reference

## Data Fields
SDTBubble ** | bubbles
double | minRadius
double | maxRadius
double | expRadius
double | minDepth
double | maxDepth
double | expDepth
double | riseFactor
double | riseCutoff
double | avgRate
double | success
double | gain
int | nBubbles

The documentation for this struct was generated from the following file:

- src/SDT/SDTLiquids.c