Sound Design Toolkit 075 Physically informed sound synthesis for everyday sounds

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- s

### - s -

- SDTAllPass : SDTFilters.h
- SDTAverage : SDTFilters.h
- SDTBouncing : SDTControl.h
- SDTBreaking : SDTControl.h
- SDTBubble : SDTLiquids.h
- SDTComb : SDTFilters.h
- SDTComplex : SDTComplex.h
- SDTCrumpling : SDTControl.h
- SDTDelay : SDTFilters.h
- SDTEnvelope : SDTFilters.h
- SDTExplosion : SDTGases.h
- SDTFFT : SDTFFT.h
- SDTFluidFlow : SDTLiquids.h
- SDTFriction : SDTInteractors.h
- SDTImpact : SDTInteractors.h
- SDTInteractor : SDTInteractors.h
- SDTMotor : SDTMotor.h
- SDTMyoelastic : SDTAnalysis.h
- SDTOnePole : SDTFilters.h
- SDTPinkNoise : SDTOscillators.h
- SDTPitch : SDTAnalysis.h
- SDTPitchShift : SDTEffects.h
- SDTReverb : SDTEffects.h
- SDTRolling : SDTControl.h
- SDTScraping : SDTControl.h
- SDTSpectralFeats : SDTAnalysis.h
- SDTTwoPoles : SDTFilters.h
- SDTWaveguide : SDTFilters.h
- SDTWindCavity : SDTGases.h
- SDTWindFlow : SDTGases.h
- SDTWindKarman : SDTGases.h
- SDTZeroCrossing : SDTAnalysis.h